Here is a list of all enum values with links to the classes they belong to:
- a -
- A : CInputEvent, CInputManager, CInputPad
- Aborted : CAnyEditorPlugin
- Action1 : CManiaAppEvent, CMlScriptEvent
- Action2 : CManiaAppEvent, CMlScriptEvent
- Action3 : CManiaAppEvent, CMlScriptEvent
- Action4 : CManiaAppEvent, CMlScriptEvent
- ActionMaker : CTitleControl
- Actions : CModuleMenuFileBrowser
- Active : CAnyEditorPlugin
- Add : CMlLabel, CMlQuad
- AddGeometry : CEditorMesh
- Adjacent : CEditorMesh
- Advanced : CUserV2Profile
- AdvancedMenu : CMlScriptIngame
- Aerial : CStuntFigure
- Alarm : CNotificationsConsumerNotification
- Alert : CAudioManager
- All : CNotificationsConsumer, CSmPlayerDriver, CUserV2Profile
- AllBots : CSmPlayerDriver
- AlleyOop : CStuntFigure
- AllMap : CPlaygroundClient
- AllOpposite : CSmPlayerDriver
- AllPlayers : CPlaygroundClient, CSmPlayerDriver
- AltMenu : CUILayer
- Always : CMlLabel, CUIConfig, CUIConfigMarker, CUserV2Profile
- AlwaysGiveUp : CSmMode
- AlwaysRespawn : CSmMode
- Any : CEditorMesh
- ApplyOnlyMaterial : CEditorMesh
- AppMenu : CManiaAppEvent, CMlScriptEvent
- Arrow : CSmMode
- Ask : CUserV2Profile
- Atlas_ApplyOnClic : CEditorMesh
- Atlas_SelectOnClic : CEditorMesh
- Author : CEditorMediaTracker, CMode, CTrackingMgr
- Autosave : CEditorEvent
- Avatar : CModulePlaygroundScoresTable