ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CAudioManager Struct Reference
Inheritance diagram for CAudioManager:
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Public Types

enum  ELibSound {
  Alert , ShowDialog , HideDialog , ShowMenu ,
  HideMenu , Focus , Valid , Start ,
  Countdown , Victory , ScoreIncrease , Checkpoint
}

Public Member Functions

CAudioSource CreateSound (Text Url)
CAudioSource CreateSound (Text Url, Real VolumedB, Boolean IsMusic, Boolean IsLooping, Boolean IsSpatialized)
Void DestroySound (CAudioSource Sound)
CAudioSourceMusic CreateMusic (Text Url)
Void DestroyMusic (CAudioSourceMusic Music)
Void PlaySoundEvent (CAudioSource Sound, Real VolumedB)
Void PlaySoundEvent (Text Url, Real VolumedB)
Void PlaySoundEvent (ELibSound Sound, Integer SoundVariant, Real VolumedB)
Void PlaySoundEvent (CAudioSource Sound, Real VolumedB, Integer Delay)
Void PlaySoundEvent (Text Url, Real VolumedB, Integer Delay)
Void PlaySoundEvent (ELibSound Sound, Integer SoundVariant, Real VolumedB, Integer Delay)
Void PlaySoundEvent (CAudioSource Sound, Real VolumedB, Vec3 PanRadiusLfe)
Void PlaySoundEvent (Text Url, Real VolumedB, Vec3 PanRadiusLfe)
Void PlaySoundEvent (CAudioSource Sound, Real VolumedB, Vec3 PanRadiusLfe, Integer Delay)
Void PlaySoundEvent (Text Url, Real VolumedB, Vec3 PanRadiusLfe, Integer Delay)
Void ClearAllDelayedSoundsEvents ()

Public Attributes

const CAudioSource[] Sounds
Boolean ForceEnableMusic
Real LimitMusicVolumedB
Real LimitSceneSoundVolumedB
Real LimitUiSoundVolumedB
Public Attributes inherited from CNod
const Ident Id

The documentation for this struct was generated from the following file: