ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
Loading...
Searching...
No Matches
CEditorEditor Struct Reference

#include <doc.h>

Inheritance diagram for CEditorEditor:
[legend]

Public Member Functions

Void Bindings_AddContext (Text ContextName)
Void Bindings_AddBinding (Text ContextName, Text BindingScriptId, Text BindingDisplayName)
Void Bindings_RemoveContext (Text ContextName)
Void Bindings_RemoveBinding (Text ContextName, Text BindingName)
Void Bindings_RequestInput (Text ContextName, Text BindingName)
Void Bindings_SetBindingScriptId (Text ContextName, Text BindingScriptId, Text NewBindingScriptId)
Void Bindings_SetBindingDisplayName (Text ContextName, Text BindingScriptId, Text BindingDisplayName)
Void Bindings_SetContextName (Text ContextName, Text NewContextName)
Void Bindings_GetContextBindings (Text ContextName)
Text Bindings_GetBindingActionName (Text ContextName, Text BindingName)
Text Bindings_GetBindingDisplayName (Text ContextName, Text BindingName)

Public Attributes

const Boolean Bindings_RequestInput_Done
const Text[] BindingContexts
const Text[] RequestedContextBindings
const CEditorEvent[] PendingEvents
Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Metadata


The documentation for this struct was generated from the following file: