ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CEditorModule Struct Reference

#include <doc.h>

Inheritance diagram for CEditorModule:
[legend]

Public Types

enum  EModuleType {
  Undefined , Hud , Inventory , Store ,
  ScoresTable , Equipment , MenuBase , MenuPage ,
  Chrono , SpeedMeter , PlayerState , TeamState
}
 

Public Member Functions

Void NewModule (EModuleType ModuleType)
 
Void OpenModule (Text Path)
 
Void Save ()
 
Void SaveAs (Text Path)
 
Void SaveCopyAs (Text Path)
 
Void ForceExit ()
 
Void EditedPlaygroundHud_SetPreviewContext (Ident ContextId)
 
Void FileBrowser_Open ()
 

Public Attributes

const CModuleMenuModel EditedMenu
 
const CModuleMenuPageModel EditedMenuPage
 
const CModulePlaygroundHudModel EditedPlaygroundHud
 
const Boolean FileBrowser_IsRunning
 
const Text FileBrowser_FilePath
 
const CEditorPluginModuleEvent[] PendingEvents
 
const Boolean IsPreviewMode
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Metadata


The documentation for this struct was generated from the following file: