ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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#include <doc.h>
Public Member Functions | |
Void | ClearRumble () |
Void | AddRumble (Integer Duration, Real LargeMotor, Real SmallMotor) |
Void | SetColor (Vec3 Color) |
Public Attributes | |
const Integer | ControllerId |
const Ident | UserId |
const EPadType | Type |
const Text | ModelName |
const Integer | IdleDuration |
const Integer | Left |
const Integer | Right |
const Integer | Up |
const Integer | Down |
const Integer | A |
const Integer | B |
const Integer | X |
const Integer | Y |
const Integer | L1 |
const Integer | R1 |
const Integer | LeftStickBut |
const Integer | RightStickBut |
const Integer | Menu |
const Integer | View |
const Real | LeftStickX |
const Real | LeftStickY |
const Real | RightStickX |
const Real | RightStickY |
const Real | L2 |
const Real | R2 |
const EButton[] | ButtonEvents |
Public Attributes inherited from CNod | |
const Ident | Id |
game controller.
Duration = 0 --> forever.
(only works on PS4.) set to (0,0,0) to reset back to default color.
const Real CInputPad::L2 |
Values in range (0.000000-1.000000)
const Real CInputPad::LeftStickX |
Values in range (-1.000000-1.000000)
const Real CInputPad::LeftStickY |
Values in range (-1.000000-1.000000)
const Real CInputPad::R2 |
Values in range (0.000000-1.000000)
const Real CInputPad::RightStickX |
Values in range (-1.000000-1.000000)
const Real CInputPad::RightStickY |
Values in range (-1.000000-1.000000)