ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CMapEditorInventory Struct Reference
Inheritance diagram for CMapEditorInventory:
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Public Member Functions

Void EnterDirectory ()
Void LeaveDirectory ()
Void SelectArticle (CMapEditorInventoryArticle NodeArticle)
Void OpenDirectory (CMapEditorInventoryDirectory NodeDirectory)
Void SelectNode (CMapEditorInventoryNode Node)
Void OpenBrotherDirectory (Boolean NextOrElsePrevious)
Void SelectBrotherArticle (Boolean NextOrElsePrevious)
Void SelectBrotherNode (Boolean NextOrElsePrevious)
CMapEditorInventoryDirectory GetDirectoryAfter (CMapEditorInventoryNode Node)
CMapEditorInventoryDirectory GetDirectoryBefore (CMapEditorInventoryNode Node)
CMapEditorInventoryArticle GetArticleAfter (CMapEditorInventoryNode Node)
CMapEditorInventoryArticle GetArticleBefore (CMapEditorInventoryNode Node)

Public Attributes

const CMapEditorInventoryDirectory CurrentRootNode
const CMapEditorInventoryDirectory CurrentDirectory
const CMapEditorInventoryNode CurrentSelectedNode
CMapEditorInventoryNode[] RootNodes
Public Attributes inherited from CNod
const Ident Id

The documentation for this struct was generated from the following file: