ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
Loading...
Searching...
No Matches
CMapEditorInventory Struct Reference
Inheritance diagram for CMapEditorInventory:
[legend]

Public Member Functions

Void EnterDirectory ()
 
Void LeaveDirectory ()
 
Void SelectArticle (CMapEditorInventoryArticle NodeArticle)
 
Void OpenDirectory (CMapEditorInventoryDirectory NodeDirectory)
 
Void SelectNode (CMapEditorInventoryNode Node)
 
Void OpenBrotherDirectory (Boolean NextOrElsePrevious)
 
Void SelectBrotherArticle (Boolean NextOrElsePrevious)
 
Void SelectBrotherNode (Boolean NextOrElsePrevious)
 
CMapEditorInventoryDirectory GetDirectoryAfter (CMapEditorInventoryNode Node)
 
CMapEditorInventoryDirectory GetDirectoryBefore (CMapEditorInventoryNode Node)
 
CMapEditorInventoryArticle GetArticleAfter (CMapEditorInventoryNode Node)
 
CMapEditorInventoryArticle GetArticleBefore (CMapEditorInventoryNode Node)
 

Public Attributes

const CMapEditorInventoryDirectory CurrentRootNode
 
const CMapEditorInventoryDirectory CurrentDirectory
 
const CMapEditorInventoryNode CurrentSelectedNode
 
CMapEditorInventoryNode[] RootNodes
 
- Public Attributes inherited from CNod
const Ident Id
 

The documentation for this struct was generated from the following file: