ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CMatchSettingsManager Struct Reference

#include <doc.h>

Inheritance diagram for CMatchSettingsManager:
[legend]

Public Member Functions

Void MatchSettings_Refresh ()
 
CMatchSettings MatchSettings_Create (Text FilePath)
 
Void MatchSettings_Save (CMatchSettings MatchSettings)
 
CMatchSettings MatchSettings_SaveAs (Text FilePath, CMatchSettings MatchSettings)
 
Void MatchSettings_EditScriptSettings (CMatchSettings MatchSettings)
 

Public Attributes

const Boolean MatchSettings_EditScriptSettings_Ongoing
 
const CMatchSettings[] MatchSettings
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Allows handling of match-settings files

Member Function Documentation

◆ MatchSettings_Create()

CMatchSettings CMatchSettingsManager::MatchSettings_Create ( Text FilePath)

Create a new matchsettings file.

◆ MatchSettings_Refresh()

Void CMatchSettingsManager::MatchSettings_Refresh ( )

Clear all matchsettings and reload them from disk. Be aware that any non-saved changes will be lost.

◆ MatchSettings_Save()

Void CMatchSettingsManager::MatchSettings_Save ( CMatchSettings MatchSettings)

Save a matchsettings file.

Member Data Documentation

◆ MatchSettings

const CMatchSettings [] CMatchSettingsManager::MatchSettings

Array of the matchsettings


The documentation for this struct was generated from the following file: