ManiaPlanet 3 ManiaScript Reference 2015.06.18.1510
A ManiaScript Reference of the ManiaPlanet 3 game (frozen installation). This is OUTDATED, and exists only for entertainment purposes.
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CSmMode Member List

This is the complete list of members for CSmMode, including all inherited members.

ActionBind(CSmPlayer Player, EActionSlot ActionSlot, EActionInput ActionInput) (defined in CSmMode)CSmMode
ActionList_Add(Text ActionName) (defined in CMode)CMode
ActionList_Begin() (defined in CMode)CMode
ActionList_End() (defined in CMode)CMode
ActionLoad(CSmPlayer Player, EActionSlot ActionSlot, Ident ModelId) (defined in CSmMode)CSmMode
ActionSetVariant(CSmPlayer Player, EActionSlot ActionSlot, Integer ActionVariant) (defined in CSmMode)CSmMode
Activable1 enum value (defined in CSmMode)CSmMode
Activable2 enum value (defined in CSmMode)CSmMode
Activable3 enum value (defined in CSmMode)CSmMode
Activable4 enum value (defined in CSmMode)CSmMode
AddPlayerAmmo(CSmPlayer Player, EWeapon Weapon, Real DeltaCount) (defined in CSmMode)CSmMode
AddPlayerArmor(CSmPlayer Victim, Integer DeltaArmor, CSmPlayer Shooter, Integer ShooterPoints) (defined in CSmMode)CSmMode
Admin_KickUser(CUser User, Text Reason) (defined in CMode)CMode
Admin_SetLobbyInfo(Boolean IsLobby, Integer LobbyPlayerCount, Integer LobbyMaxPlayerCount, Real LobbyPlayersLevel) (defined in CMode)CMode
AllPlayers (defined in CSmMode)CSmMode
Arrow enum value (defined in CSmMode)CSmMode
Author enum value (defined in CMode)CMode
AutoTeamBalance() (defined in CMode)CMode
BotPlayers (defined in CSmMode)CSmMode
Bronze enum value (defined in CMode)CMode
CanRespawnPlayer(CSmPlayer Player) (defined in CSmMode)CSmMode
ClanScores (defined in CSmMode)CSmMode
ClansNbAlive (defined in CSmMode)CSmMode
ClansNbDead (defined in CSmMode)CSmMode
ClansNbPlayers (defined in CSmMode)CSmMode
ClansNbPlayersAlive (defined in CSmMode)CSmMode
ClansNbTotal (defined in CSmMode)CSmMode
ClearScores() (defined in CSmMode)CSmMode
Consumable1 enum value (defined in CSmMode)CSmMode
Consumable2 enum value (defined in CSmMode)CSmMode
CreateBotPlayer(Ident ModelId, Integer TeamNum) (defined in CSmMode)CSmMode
Default enum value (defined in CSmMode)CSmMode
DemoToken_GetAndUseToken(CUser User) (defined in CMode)CMode
DemoToken_StartUsingToken() (defined in CMode)CMode
DemoToken_StopUsingToken() (defined in CMode)CMode
DestroyAllBotPlayers() (defined in CSmMode)CSmMode
DestroyBotPlayer(CSmPlayer BotPlayer) (defined in CSmMode)CSmMode
Discard(CSmModeEvent Event) (defined in CSmMode)CSmMode
EActionInput enum name (defined in CSmMode)CSmMode
EActionSlot enum name (defined in CSmMode)CSmMode
EGameplay enum name (defined in CSmMode)CSmMode
EMedal enum name (defined in CMode)CMode
EndTime (defined in CSmMode)CSmMode
EWeapon enum name (defined in CSmMode)CSmMode
Finished enum value (defined in CMode)CMode
ForcedClubLinkUrl1 (defined in CMode)CMode
ForcedClubLinkUrl2 (defined in CMode)CMode
ForceNavMapsComputation (defined in CSmMode)CSmMode
Gameplay (defined in CSmMode)CSmMode
GameplayVersion (defined in CSmMode)CSmMode
GetPlayerAmmo(CSmPlayer Player, EWeapon Weapon) (defined in CSmMode)CSmMode
GetPlayerAmmoMax(CSmPlayer Player, EWeapon Weapon) (defined in CSmMode)CSmMode
GetWeaponNum(EWeapon Weapon) (defined in CSmMode)CSmMode
Gold enum value (defined in CMode)CMode
Http (defined in CMode)CMode
Id (defined in CNod)CNod
ItemList_Add(Text ModelName) (defined in CMode)CMode
ItemList_AddWithSkin(Text ModelName, Text SkinName) (defined in CMode)CMode
ItemList_Begin() (defined in CMode)CMode
ItemList_End() (defined in CMode)CMode
Ladder_AddPlayer(CScore PlayerScore) (defined in CMode)CMode
Ladder_CancelMatchRequest() (defined in CMode)CMode
Ladder_CloseMatchRequest() (defined in CMode)CMode
Ladder_EnableChallengeMode(Boolean Enable) (defined in CMode)CMode
Ladder_OpenMatch_AddPlayer(CScore PlayerScore) (defined in CMode)CMode
Ladder_OpenMatch_BeginRequest() (defined in CMode)CMode
Ladder_OpenMatch_EndRequest() (defined in CMode)CMode
Ladder_OpenMatch_Request() (defined in CMode)CMode
Ladder_RequestInProgress (defined in CMode)CMode
Ladder_SetMatchMakingMatchId(Integer MatchId) (defined in CMode)CMode
Ladder_SetResultsVersion(Integer Version) (defined in CMode)CMode
Laser enum value (defined in CSmMode)CSmMode
LoadedTitle (defined in CMode)CMode
Map (defined in CMode)CMode
MapBases (defined in CSmMode)CSmMode
MapLandmarks (defined in CSmMode)CSmMode
MapLandmarks_BotPath (defined in CSmMode)CSmMode
MapLandmarks_Gate (defined in CSmMode)CSmMode
MapLandmarks_Gauge (defined in CSmMode)CSmMode
MapLandmarks_ObjectAnchor (defined in CSmMode)CSmMode
MapLandmarks_PlayerSpawn (defined in CSmMode)CSmMode
MapLandmarks_Sector (defined in CSmMode)CSmMode
MapList (defined in CMode)CMode
MapLoaded (defined in CMode)CMode
MapName (defined in CMode)CMode
MapPlayerModelName (defined in CMode)CMode
MatchEndRequested (defined in CMode)CMode
ModeStatusMessage (defined in CMode)CMode
Movement enum value (defined in CSmMode)CSmMode
Mp3Beta0 enum value (defined in CSmMode)CSmMode
NeutralEmblemUrl (defined in CMode)CMode
NextMapIndex (defined in CMode)CMode
None enum value (defined in CSmMode)CSmMode
Now (defined in CMode)CMode
Nucleus enum value (defined in CSmMode)CSmMode
ObjectCreate(Ident ModelId) (defined in CSmMode)CSmMode
ObjectDestroy(CSmObject Object) (defined in CSmMode)CSmMode
ObjectDestroyAll() (defined in CSmMode)CSmMode
Objects (defined in CSmMode)CSmMode
OffZoneCenterLandmarkId (defined in CSmMode)CSmMode
OffZoneRadius (defined in CSmMode)CSmMode
OffZoneRadiusSpeed (defined in CSmMode)CSmMode
PassOn(CSmModeEvent Event) (defined in CSmMode)CSmMode
PendingEvents (defined in CSmMode)CSmMode
Period (defined in CMode)CMode
Players (defined in CSmMode)CSmMode
PlayersNbAlive (defined in CSmMode)CSmMode
PlayersNbDead (defined in CSmMode)CSmMode
PlayersNbTotal (defined in CSmMode)CSmMode
RemovePlayerArmor(CSmPlayer Victim, Integer DeltaArmor, CSmPlayer Shooter, Integer ShooterPoints) (defined in CSmMode)CSmMode
Replay_AutoStart (defined in CMode)CMode
Replay_SaveAttackScore(CSmPlayer Player, Integer Score) (defined in CSmMode)CSmMode
Replay_SaveDefenseScore(CSmPlayer Player, Integer Score) (defined in CSmMode)CSmMode
Replay_SaveInterface() (defined in CSmMode)CSmMode
Replay_SavePlayerOfInterest(CSmPlayer Player) (defined in CSmMode)CSmMode
Replay_SaveTeamScore(Integer Team, Integer Score) (defined in CSmMode)CSmMode
Replay_SaveWinner(CSmPlayer Player) (defined in CSmMode)CSmMode
Replay_Start() (defined in CMode)CMode
Replay_Stop() (defined in CMode)CMode
RequestLoadMap() (defined in CMode)CMode
RequestUnloadMap() (defined in CMode)CMode
RespawnPlayer(CSmPlayer Player) (defined in CSmMode)CSmMode
RespawnPlayer(CSmPlayer Player, CSmMapLandmark CheckpointLandmark) (defined in CSmMode)CSmMode
Rocket enum value (defined in CSmMode)CSmMode
Scores (defined in CSmMode)CSmMode
ScriptedBot_Aim(CSmPlayer BotPlayer, Vec3 Goal) (defined in CSmMode)CSmMode
ScriptedBot_AimDelta(CSmPlayer BotPlayer, Real DeltaYaw, Real DeltaPitch) (defined in CSmMode)CSmMode
ScriptedBot_Move(CSmPlayer BotPlayer, Vec3 Goal) (defined in CSmMode)CSmMode
ScriptedBot_MoveAndAim(CSmPlayer BotPlayer, Vec3 Goal) (defined in CSmMode)CSmMode
ScriptedBot_MoveDelta(CSmPlayer BotPlayer, Vec3 Delta) (defined in CSmMode)CSmMode
ScriptedBot_MoveDeltaAndAim(CSmPlayer BotPlayer, Vec3 Delta) (defined in CSmMode)CSmMode
ScriptedBot_RequestAction(CSmPlayer BotPlayer) (defined in CSmMode)CSmMode
ScriptedBot_RequestGunTrigger(CSmPlayer BotPlayer) (defined in CSmMode)CSmMode
ServerLogin (defined in CMode)CMode
ServerModeName (defined in CMode)CMode
ServerName (defined in CMode)CMode
ServerShutdownRequested (defined in CMode)CMode
SetNbFakePlayers(Integer NbClan1, Integer NbClan2) (defined in CSmMode)CSmMode
SetPlayerAmmo(CSmPlayer Player, EWeapon Weapon, Integer Count) (defined in CSmMode)CSmMode
SetPlayerAmmoMax(CSmPlayer Player, EWeapon Weapon, Integer Count) (defined in CSmMode)CSmMode
SetPlayerClan(CSmPlayer Player, Integer ClanNum) (defined in CSmMode)CSmMode
SetPlayerReloadAllWeapons(CSmPlayer Player, Boolean ReloadAllWeapons) (defined in CSmMode)CSmMode
SetPlayerWeapon(CSmPlayer Player, EWeapon DefaultWeapon, Boolean AutoSwitchWeapon) (defined in CSmMode)CSmMode
Silver enum value (defined in CMode)CMode
Slot_A enum value (defined in CSmMode)CSmMode
Slot_B enum value (defined in CSmMode)CSmMode
Slot_C enum value (defined in CSmMode)CSmMode
Slot_D enum value (defined in CSmMode)CSmMode
Slot_E enum value (defined in CSmMode)CSmMode
Slot_F enum value (defined in CSmMode)CSmMode
Slot_G enum value (defined in CSmMode)CSmMode
Slot_H enum value (defined in CSmMode)CSmMode
Solo_NewRecordSequenceInProgress (defined in CMode)CMode
Solo_SetNewRecord(CScore PlayerScore, EMedal PlayerScore) (defined in CMode)CMode
SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CSmMapPlayerSpawn PlayerSpawn, Integer ActivationDate) (defined in CSmMode)CSmMode
SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CSmMapBotPath BotPath, Integer ActivationDate) (defined in CSmMode)CSmMode
SpawnInvulnerabilityDuration (defined in CSmMode)CSmMode
SpawnPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CSmMapPlayerSpawn PlayerSpawn, Integer ActivationDate) (defined in CSmMode)CSmMode
Spectators (defined in CSmMode)CSmMode
StartTime (defined in CSmMode)CSmMode
Synchro_AddBarrier() (defined in CMode)CMode
Synchro_BarrierReached(Integer Barrier) (defined in CMode)CMode
Teams (defined in CMode)CMode
TweakTeamColorsToAvoidHueOverlap() (defined in CMode)CMode
UIManager (defined in CMode)CMode
UnspawnPlayer(CSmPlayer Player) (defined in CSmMode)CSmMode
UseAllies (defined in CSmMode)CSmMode
UseAmmoBonusOnHit (defined in CSmMode)CSmMode
UseAutoSpawnBots (defined in CSmMode)CSmMode
UseBeaconsWithRecipients (defined in CSmMode)CSmMode
UseClans (defined in CSmMode)CSmMode
UseDefaultActionEvents (defined in CSmMode)CSmMode
UseForcedClans (defined in CSmMode)CSmMode
UseInterractiveScreensIn3d (defined in CSmMode)CSmMode
UseLaserSkewering (defined in CSmMode)CSmMode
UseLaserVsBullets (defined in CSmMode)CSmMode
UseMinimap (defined in CMode)CMode
UsePlayerTagging (defined in CSmMode)CSmMode
UseProtectClanmates (defined in CSmMode)CSmMode
UsePvPCollisions (defined in CSmMode)CSmMode
UsePvPWeapons (defined in CSmMode)CSmMode
Users (defined in CMode)CMode
Users_AreAllies(CUser User1, CUser User2) (defined in CMode)CMode
Users_CreateFake(Text NickName, Integer RequestedTeam) (defined in CMode)CMode
Users_DestroyAllFakes() (defined in CMode)CMode
Users_DestroyFake(CUser User) (defined in CMode)CMode
Users_RequestSwitchToSpectator(CUser User) (defined in CMode)CMode
Users_SetNbFakeUsers(Integer NbTeam1, Integer NbTeam2) (defined in CMode)CMode
UseSameWallJump (defined in CSmMode)CSmMode
Weapon enum value (defined in CSmMode)CSmMode
Xml (defined in CMode)CMode
XmlRpc (defined in CMode)CMode