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ManiaPlanet 3 ManiaScript Reference 2015.06.18.1510
A ManiaScript Reference of the ManiaPlanet 3 game (frozen installation). This is OUTDATED, and exists only for entertainment purposes.
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This is the complete list of members for CSmMode, including all inherited members.
| ActionBind(CSmPlayer Player, EActionSlot ActionSlot, EActionInput ActionInput) (defined in CSmMode) | CSmMode | |
| ActionList_Add(Text ActionName) (defined in CMode) | CMode | |
| ActionList_Begin() (defined in CMode) | CMode | |
| ActionList_End() (defined in CMode) | CMode | |
| ActionLoad(CSmPlayer Player, EActionSlot ActionSlot, Ident ModelId) (defined in CSmMode) | CSmMode | |
| ActionSetVariant(CSmPlayer Player, EActionSlot ActionSlot, Integer ActionVariant) (defined in CSmMode) | CSmMode | |
| Activable1 enum value (defined in CSmMode) | CSmMode | |
| Activable2 enum value (defined in CSmMode) | CSmMode | |
| Activable3 enum value (defined in CSmMode) | CSmMode | |
| Activable4 enum value (defined in CSmMode) | CSmMode | |
| AddPlayerAmmo(CSmPlayer Player, EWeapon Weapon, Real DeltaCount) (defined in CSmMode) | CSmMode | |
| AddPlayerArmor(CSmPlayer Victim, Integer DeltaArmor, CSmPlayer Shooter, Integer ShooterPoints) (defined in CSmMode) | CSmMode | |
| Admin_KickUser(CUser User, Text Reason) (defined in CMode) | CMode | |
| Admin_SetLobbyInfo(Boolean IsLobby, Integer LobbyPlayerCount, Integer LobbyMaxPlayerCount, Real LobbyPlayersLevel) (defined in CMode) | CMode | |
| AllPlayers (defined in CSmMode) | CSmMode | |
| Arrow enum value (defined in CSmMode) | CSmMode | |
| Author enum value (defined in CMode) | CMode | |
| AutoTeamBalance() (defined in CMode) | CMode | |
| BotPlayers (defined in CSmMode) | CSmMode | |
| Bronze enum value (defined in CMode) | CMode | |
| CanRespawnPlayer(CSmPlayer Player) (defined in CSmMode) | CSmMode | |
| ClanScores (defined in CSmMode) | CSmMode | |
| ClansNbAlive (defined in CSmMode) | CSmMode | |
| ClansNbDead (defined in CSmMode) | CSmMode | |
| ClansNbPlayers (defined in CSmMode) | CSmMode | |
| ClansNbPlayersAlive (defined in CSmMode) | CSmMode | |
| ClansNbTotal (defined in CSmMode) | CSmMode | |
| ClearScores() (defined in CSmMode) | CSmMode | |
| Consumable1 enum value (defined in CSmMode) | CSmMode | |
| Consumable2 enum value (defined in CSmMode) | CSmMode | |
| CreateBotPlayer(Ident ModelId, Integer TeamNum) (defined in CSmMode) | CSmMode | |
| Default enum value (defined in CSmMode) | CSmMode | |
| DemoToken_GetAndUseToken(CUser User) (defined in CMode) | CMode | |
| DemoToken_StartUsingToken() (defined in CMode) | CMode | |
| DemoToken_StopUsingToken() (defined in CMode) | CMode | |
| DestroyAllBotPlayers() (defined in CSmMode) | CSmMode | |
| DestroyBotPlayer(CSmPlayer BotPlayer) (defined in CSmMode) | CSmMode | |
| Discard(CSmModeEvent Event) (defined in CSmMode) | CSmMode | |
| EActionInput enum name (defined in CSmMode) | CSmMode | |
| EActionSlot enum name (defined in CSmMode) | CSmMode | |
| EGameplay enum name (defined in CSmMode) | CSmMode | |
| EMedal enum name (defined in CMode) | CMode | |
| EndTime (defined in CSmMode) | CSmMode | |
| EWeapon enum name (defined in CSmMode) | CSmMode | |
| Finished enum value (defined in CMode) | CMode | |
| ForcedClubLinkUrl1 (defined in CMode) | CMode | |
| ForcedClubLinkUrl2 (defined in CMode) | CMode | |
| ForceNavMapsComputation (defined in CSmMode) | CSmMode | |
| Gameplay (defined in CSmMode) | CSmMode | |
| GameplayVersion (defined in CSmMode) | CSmMode | |
| GetPlayerAmmo(CSmPlayer Player, EWeapon Weapon) (defined in CSmMode) | CSmMode | |
| GetPlayerAmmoMax(CSmPlayer Player, EWeapon Weapon) (defined in CSmMode) | CSmMode | |
| GetWeaponNum(EWeapon Weapon) (defined in CSmMode) | CSmMode | |
| Gold enum value (defined in CMode) | CMode | |
| Http (defined in CMode) | CMode | |
| Id (defined in CNod) | CNod | |
| ItemList_Add(Text ModelName) (defined in CMode) | CMode | |
| ItemList_AddWithSkin(Text ModelName, Text SkinName) (defined in CMode) | CMode | |
| ItemList_Begin() (defined in CMode) | CMode | |
| ItemList_End() (defined in CMode) | CMode | |
| Ladder_AddPlayer(CScore PlayerScore) (defined in CMode) | CMode | |
| Ladder_CancelMatchRequest() (defined in CMode) | CMode | |
| Ladder_CloseMatchRequest() (defined in CMode) | CMode | |
| Ladder_EnableChallengeMode(Boolean Enable) (defined in CMode) | CMode | |
| Ladder_OpenMatch_AddPlayer(CScore PlayerScore) (defined in CMode) | CMode | |
| Ladder_OpenMatch_BeginRequest() (defined in CMode) | CMode | |
| Ladder_OpenMatch_EndRequest() (defined in CMode) | CMode | |
| Ladder_OpenMatch_Request() (defined in CMode) | CMode | |
| Ladder_RequestInProgress (defined in CMode) | CMode | |
| Ladder_SetMatchMakingMatchId(Integer MatchId) (defined in CMode) | CMode | |
| Ladder_SetResultsVersion(Integer Version) (defined in CMode) | CMode | |
| Laser enum value (defined in CSmMode) | CSmMode | |
| LoadedTitle (defined in CMode) | CMode | |
| Map (defined in CMode) | CMode | |
| MapBases (defined in CSmMode) | CSmMode | |
| MapLandmarks (defined in CSmMode) | CSmMode | |
| MapLandmarks_BotPath (defined in CSmMode) | CSmMode | |
| MapLandmarks_Gate (defined in CSmMode) | CSmMode | |
| MapLandmarks_Gauge (defined in CSmMode) | CSmMode | |
| MapLandmarks_ObjectAnchor (defined in CSmMode) | CSmMode | |
| MapLandmarks_PlayerSpawn (defined in CSmMode) | CSmMode | |
| MapLandmarks_Sector (defined in CSmMode) | CSmMode | |
| MapList (defined in CMode) | CMode | |
| MapLoaded (defined in CMode) | CMode | |
| MapName (defined in CMode) | CMode | |
| MapPlayerModelName (defined in CMode) | CMode | |
| MatchEndRequested (defined in CMode) | CMode | |
| ModeStatusMessage (defined in CMode) | CMode | |
| Movement enum value (defined in CSmMode) | CSmMode | |
| Mp3Beta0 enum value (defined in CSmMode) | CSmMode | |
| NeutralEmblemUrl (defined in CMode) | CMode | |
| NextMapIndex (defined in CMode) | CMode | |
| None enum value (defined in CSmMode) | CSmMode | |
| Now (defined in CMode) | CMode | |
| Nucleus enum value (defined in CSmMode) | CSmMode | |
| ObjectCreate(Ident ModelId) (defined in CSmMode) | CSmMode | |
| ObjectDestroy(CSmObject Object) (defined in CSmMode) | CSmMode | |
| ObjectDestroyAll() (defined in CSmMode) | CSmMode | |
| Objects (defined in CSmMode) | CSmMode | |
| OffZoneCenterLandmarkId (defined in CSmMode) | CSmMode | |
| OffZoneRadius (defined in CSmMode) | CSmMode | |
| OffZoneRadiusSpeed (defined in CSmMode) | CSmMode | |
| PassOn(CSmModeEvent Event) (defined in CSmMode) | CSmMode | |
| PendingEvents (defined in CSmMode) | CSmMode | |
| Period (defined in CMode) | CMode | |
| Players (defined in CSmMode) | CSmMode | |
| PlayersNbAlive (defined in CSmMode) | CSmMode | |
| PlayersNbDead (defined in CSmMode) | CSmMode | |
| PlayersNbTotal (defined in CSmMode) | CSmMode | |
| RemovePlayerArmor(CSmPlayer Victim, Integer DeltaArmor, CSmPlayer Shooter, Integer ShooterPoints) (defined in CSmMode) | CSmMode | |
| Replay_AutoStart (defined in CMode) | CMode | |
| Replay_SaveAttackScore(CSmPlayer Player, Integer Score) (defined in CSmMode) | CSmMode | |
| Replay_SaveDefenseScore(CSmPlayer Player, Integer Score) (defined in CSmMode) | CSmMode | |
| Replay_SaveInterface() (defined in CSmMode) | CSmMode | |
| Replay_SavePlayerOfInterest(CSmPlayer Player) (defined in CSmMode) | CSmMode | |
| Replay_SaveTeamScore(Integer Team, Integer Score) (defined in CSmMode) | CSmMode | |
| Replay_SaveWinner(CSmPlayer Player) (defined in CSmMode) | CSmMode | |
| Replay_Start() (defined in CMode) | CMode | |
| Replay_Stop() (defined in CMode) | CMode | |
| RequestLoadMap() (defined in CMode) | CMode | |
| RequestUnloadMap() (defined in CMode) | CMode | |
| RespawnPlayer(CSmPlayer Player) (defined in CSmMode) | CSmMode | |
| RespawnPlayer(CSmPlayer Player, CSmMapLandmark CheckpointLandmark) (defined in CSmMode) | CSmMode | |
| Rocket enum value (defined in CSmMode) | CSmMode | |
| Scores (defined in CSmMode) | CSmMode | |
| ScriptedBot_Aim(CSmPlayer BotPlayer, Vec3 Goal) (defined in CSmMode) | CSmMode | |
| ScriptedBot_AimDelta(CSmPlayer BotPlayer, Real DeltaYaw, Real DeltaPitch) (defined in CSmMode) | CSmMode | |
| ScriptedBot_Move(CSmPlayer BotPlayer, Vec3 Goal) (defined in CSmMode) | CSmMode | |
| ScriptedBot_MoveAndAim(CSmPlayer BotPlayer, Vec3 Goal) (defined in CSmMode) | CSmMode | |
| ScriptedBot_MoveDelta(CSmPlayer BotPlayer, Vec3 Delta) (defined in CSmMode) | CSmMode | |
| ScriptedBot_MoveDeltaAndAim(CSmPlayer BotPlayer, Vec3 Delta) (defined in CSmMode) | CSmMode | |
| ScriptedBot_RequestAction(CSmPlayer BotPlayer) (defined in CSmMode) | CSmMode | |
| ScriptedBot_RequestGunTrigger(CSmPlayer BotPlayer) (defined in CSmMode) | CSmMode | |
| ServerLogin (defined in CMode) | CMode | |
| ServerModeName (defined in CMode) | CMode | |
| ServerName (defined in CMode) | CMode | |
| ServerShutdownRequested (defined in CMode) | CMode | |
| SetNbFakePlayers(Integer NbClan1, Integer NbClan2) (defined in CSmMode) | CSmMode | |
| SetPlayerAmmo(CSmPlayer Player, EWeapon Weapon, Integer Count) (defined in CSmMode) | CSmMode | |
| SetPlayerAmmoMax(CSmPlayer Player, EWeapon Weapon, Integer Count) (defined in CSmMode) | CSmMode | |
| SetPlayerClan(CSmPlayer Player, Integer ClanNum) (defined in CSmMode) | CSmMode | |
| SetPlayerReloadAllWeapons(CSmPlayer Player, Boolean ReloadAllWeapons) (defined in CSmMode) | CSmMode | |
| SetPlayerWeapon(CSmPlayer Player, EWeapon DefaultWeapon, Boolean AutoSwitchWeapon) (defined in CSmMode) | CSmMode | |
| Silver enum value (defined in CMode) | CMode | |
| Slot_A enum value (defined in CSmMode) | CSmMode | |
| Slot_B enum value (defined in CSmMode) | CSmMode | |
| Slot_C enum value (defined in CSmMode) | CSmMode | |
| Slot_D enum value (defined in CSmMode) | CSmMode | |
| Slot_E enum value (defined in CSmMode) | CSmMode | |
| Slot_F enum value (defined in CSmMode) | CSmMode | |
| Slot_G enum value (defined in CSmMode) | CSmMode | |
| Slot_H enum value (defined in CSmMode) | CSmMode | |
| Solo_NewRecordSequenceInProgress (defined in CMode) | CMode | |
| Solo_SetNewRecord(CScore PlayerScore, EMedal PlayerScore) (defined in CMode) | CMode | |
| SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CSmMapPlayerSpawn PlayerSpawn, Integer ActivationDate) (defined in CSmMode) | CSmMode | |
| SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CSmMapBotPath BotPath, Integer ActivationDate) (defined in CSmMode) | CSmMode | |
| SpawnInvulnerabilityDuration (defined in CSmMode) | CSmMode | |
| SpawnPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CSmMapPlayerSpawn PlayerSpawn, Integer ActivationDate) (defined in CSmMode) | CSmMode | |
| Spectators (defined in CSmMode) | CSmMode | |
| StartTime (defined in CSmMode) | CSmMode | |
| Synchro_AddBarrier() (defined in CMode) | CMode | |
| Synchro_BarrierReached(Integer Barrier) (defined in CMode) | CMode | |
| Teams (defined in CMode) | CMode | |
| TweakTeamColorsToAvoidHueOverlap() (defined in CMode) | CMode | |
| UIManager (defined in CMode) | CMode | |
| UnspawnPlayer(CSmPlayer Player) (defined in CSmMode) | CSmMode | |
| UseAllies (defined in CSmMode) | CSmMode | |
| UseAmmoBonusOnHit (defined in CSmMode) | CSmMode | |
| UseAutoSpawnBots (defined in CSmMode) | CSmMode | |
| UseBeaconsWithRecipients (defined in CSmMode) | CSmMode | |
| UseClans (defined in CSmMode) | CSmMode | |
| UseDefaultActionEvents (defined in CSmMode) | CSmMode | |
| UseForcedClans (defined in CSmMode) | CSmMode | |
| UseInterractiveScreensIn3d (defined in CSmMode) | CSmMode | |
| UseLaserSkewering (defined in CSmMode) | CSmMode | |
| UseLaserVsBullets (defined in CSmMode) | CSmMode | |
| UseMinimap (defined in CMode) | CMode | |
| UsePlayerTagging (defined in CSmMode) | CSmMode | |
| UseProtectClanmates (defined in CSmMode) | CSmMode | |
| UsePvPCollisions (defined in CSmMode) | CSmMode | |
| UsePvPWeapons (defined in CSmMode) | CSmMode | |
| Users (defined in CMode) | CMode | |
| Users_AreAllies(CUser User1, CUser User2) (defined in CMode) | CMode | |
| Users_CreateFake(Text NickName, Integer RequestedTeam) (defined in CMode) | CMode | |
| Users_DestroyAllFakes() (defined in CMode) | CMode | |
| Users_DestroyFake(CUser User) (defined in CMode) | CMode | |
| Users_RequestSwitchToSpectator(CUser User) (defined in CMode) | CMode | |
| Users_SetNbFakeUsers(Integer NbTeam1, Integer NbTeam2) (defined in CMode) | CMode | |
| UseSameWallJump (defined in CSmMode) | CSmMode | |
| Weapon enum value (defined in CSmMode) | CSmMode | |
| Xml (defined in CMode) | CMode | |
| XmlRpc (defined in CMode) | CMode |