ManiaPlanet 3 ManiaScript Reference 2015.06.18.1510
A ManiaScript Reference of the ManiaPlanet 3 game (frozen installation). This is OUTDATED, and exists only for entertainment purposes.
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CMode Struct Reference

#include <doc.h>

Inheritance diagram for CMode:
[legend]

Public Types

enum  EMedal {
  None , Finished , Bronze , Silver ,
  Gold , Author
}

Public Member Functions

Void TweakTeamColorsToAvoidHueOverlap ()
Void RequestLoadMap ()
Void RequestUnloadMap ()
Void Ladder_OpenMatch_Request ()
Void Ladder_AddPlayer (CScore PlayerScore)
Void Ladder_OpenMatch_BeginRequest ()
Void Ladder_OpenMatch_AddPlayer (CScore PlayerScore)
Void Ladder_OpenMatch_EndRequest ()
Void Ladder_CloseMatchRequest ()
Void Ladder_CancelMatchRequest ()
Void Ladder_SetResultsVersion (Integer Version)
Void Ladder_SetMatchMakingMatchId (Integer MatchId)
Void Ladder_EnableChallengeMode (Boolean Enable)
Boolean Admin_KickUser (CUser User, Text Reason)
Void Admin_SetLobbyInfo (Boolean IsLobby, Integer LobbyPlayerCount, Integer LobbyMaxPlayerCount, Real LobbyPlayersLevel)
Void AutoTeamBalance ()
Void Solo_SetNewRecord (CScore PlayerScore, EMedal PlayerScore)
Integer Synchro_AddBarrier ()
Boolean Synchro_BarrierReached (Integer Barrier)
Boolean Users_AreAllies (CUser User1, CUser User2)
Void Users_RequestSwitchToSpectator (CUser User)
CUser Users_CreateFake (Text NickName, Integer RequestedTeam)
Void Users_DestroyFake (CUser User)
Void Users_SetNbFakeUsers (Integer NbTeam1, Integer NbTeam2)
Void Users_DestroyAllFakes ()
Void ItemList_Begin ()
Ident ItemList_Add (Text ModelName)
Ident ItemList_AddWithSkin (Text ModelName, Text SkinName)
Void ItemList_End ()
Void DemoToken_StartUsingToken ()
Void DemoToken_StopUsingToken ()
Void DemoToken_GetAndUseToken (CUser User)
Void ActionList_Begin ()
Ident ActionList_Add (Text ActionName)
Void ActionList_End ()
Void Replay_Start ()
Void Replay_Stop ()

Public Attributes

Text ModeStatusMessage
const CTitle LoadedTitle
const Text ServerLogin
const Text ServerName
const Text ServerModeName
const Text MapName
const CMap Map
const Text MapPlayerModelName
const CUser[] Users
const CTeam[] Teams
Text NeutralEmblemUrl
const Text ForcedClubLinkUrl1
const Text ForcedClubLinkUrl2
const Integer Now
const Integer Period
Boolean MatchEndRequested
const Boolean ServerShutdownRequested
const Boolean MapLoaded
const CMapInfo[] MapList
Integer NextMapIndex
const CUIConfigMgr UIManager
const Boolean Ladder_RequestInProgress
const Boolean Solo_NewRecordSequenceInProgress
const CXmlRpc XmlRpc
const CXmlManager Xml
const CHttpManager Http
Boolean UseMinimap
Boolean Replay_AutoStart
Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Local Persistent


The documentation for this struct was generated from the following file: