ManiaPlanet 3 ManiaScript Reference 2015.06.18.1510
A ManiaScript Reference of the ManiaPlanet 3 game (frozen installation). This is OUTDATED, and exists only for entertainment purposes.
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CSmObject Struct Reference

#include <doc.h>

Inheritance diagram for CSmObject:
[legend]

Public Types

enum  EStatus { OnPlayer , OnAnchor , InWorld , Unspawned }

Public Member Functions

Void SetAnchor (CSmMapObjectAnchor ObjectAnchor)
Void SetPlayer (CSmPlayer Player)
Void SetPosition (Vec3 Position)
Void SetPositionAndVel (Vec3 Position, Vec3 Vel)
Void SetUnspawned ()

Public Attributes

const EStatus Status
const Ident ModelId
const CSmPlayer Player
const Vec3 Position
const Vec3 Vel
Integer MachineState
Boolean Throwable
Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Local An instance of an object.

Member Data Documentation

◆ Player

const CSmPlayer CSmObject::Player

Player holding the object, or Null if the object isn't held by a player.


The documentation for this struct was generated from the following file: