ManiaPlanet 3 ManiaScript Reference 2015.06.18.1510
A ManiaScript Reference of the ManiaPlanet 3 game (frozen installation). This is OUTDATED, and exists only for entertainment purposes.
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CUser Struct Reference

#include <doc.h>

Inheritance diagram for CUser:
[legend]

Public Types

enum  EEchelon {
  None , Bronze1 , Bronze2 , Bronze3 ,
  Silver1 , Silver2 , Silver3 , Gold1 ,
  Gold2 , Gold3
}
enum  ETagType { Bronze , Silver , Gold , Nadeo }
enum  EStereoDisplayMode { None , Stereo , HMD }
enum  PlayerType { Human , Fake =(not net) , Net , Replay }
enum  SpectatorMode { Void , Watcher , LocalWatcher , Target }

Public Attributes

const Text Login
const Text Name
const Text AvatarUrl
const Text ZonePath
const Text ZoneFlagUrl
const Text CountryFlagUrl
const Text Language
const Text Description
const Vec3 Color
const Text ClubLink
const Text BroadcastTVLogin
const Text SteamUserId
const Integer FameStars
const EEchelon Echelon
const Boolean IsBeginner
const Integer LadderRank
const Integer LadderTotal
const Real LadderPoints
const Text LadderZoneName
const Text LadderZoneFlagUrl
const Integer RequestedClan
const Boolean RequestsSpectate
const Boolean IsFakeUser
const Integer[] Tags_Favored_Indices
const Text[] Tags_Id
const ETagType[] Tags_Type
const Text[] Tags_Comments
const Text[] Tags_Deliverer
const Text[] AlliesConnected
const EStereoDisplayMode StereoDisplayMode
Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Local Persistent Cloud


The documentation for this struct was generated from the following file: