Trackmania ManiaScript Reference 2024.9.17.1117
A ManiaScript Reference of the new Trackmania.
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This is the complete list of members for CModeVehicleManager, including all inherited members.
Children enum value (defined in CModeVehicleManager) | CModeVehicleManager | |
DestroyAllVehicles() (defined in CModeVehicleManager) | CModeVehicleManager | |
Driver enum value (defined in CModeVehicleManager) | CModeVehicleManager | |
EArmorUse enum name (defined in CModeVehicleManager) | CModeVehicleManager | |
ESlotType enum name (defined in CModeVehicleManager) | CModeVehicleManager | |
Group enum value (defined in CModeVehicleManager) | CModeVehicleManager | |
Id (defined in CNod) | CNod | |
MapVehicles_Reset() (defined in CModeVehicleManager) | CModeVehicleManager | |
Mine enum value (defined in CModeVehicleManager) | CModeVehicleManager | |
Owner enum value (defined in CModeVehicleManager) | CModeVehicleManager | |
Passenger enum value (defined in CModeVehicleManager) | CModeVehicleManager | |
Self enum value (defined in CModeVehicleManager) | CModeVehicleManager | |
Vehicle_Assign_AutoPilot(CModeVehicle Vehicle, Text ModelName) (defined in CModeVehicleManager) | CModeVehicleManager | |
Vehicle_Assign_AutoPilot(CModeVehicle Vehicle, Text ModelName, Boolean LoopPath) (defined in CModeVehicleManager) | CModeVehicleManager | |
Vehicle_Create(Ident ModelId, Integer Clan, Integer Armor, CModeVehicleManager::EArmorUse ArmorUse, CMapSpawn Spawn) (defined in CModeVehicleManager) | CModeVehicleManager | |
Vehicle_Create(Ident ModelId, Vec3 Offset, Integer Armor, CModeVehicleManager::EArmorUse ArmorUse, CModeVehicle Owner) (defined in CModeVehicleManager) | CModeVehicleManager | |
Vehicle_Destroy(CModeVehicle Vehicle) (defined in CModeVehicleManager) | CModeVehicleManager | |
Vehicle_SetShieldVisible(CModeVehicle Vehicle, Boolean IsVisible) (defined in CModeVehicleManager) | CModeVehicleManager | |
Vehicle_SetTrailVisible(CModeVehicle Vehicle, Boolean IsVisible) (defined in CModeVehicleManager) | CModeVehicleManager | |
VehicleModel_GetSlotsCount(Ident ModelId, CModeVehicleManager::ESlotType SlotType) (defined in CModeVehicleManager) | CModeVehicleManager | |
Vehicles (defined in CModeVehicleManager) | CModeVehicleManager |