Trackmania ManiaScript Reference 2024.9.17.1117
A ManiaScript Reference of the new Trackmania.
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CModeVehicleManager Class Reference

Documentation for class CModeVehicleManager. More...

#include <doc.h>

Inheritance diagram for CModeVehicleManager:
[legend]

Public Types

enum  EArmorUse {
  Self , Group , Owner , Children ,
  Mine
}
 
enum  ESlotType { Driver , Passenger }
 

Public Member Functions

Void MapVehicles_Reset ()
 
Void DestroyAllVehicles ()
 
CModeVehicle Vehicle_Create (Ident ModelId, Integer Clan, Integer Armor, CModeVehicleManager::EArmorUse ArmorUse, CMapSpawn Spawn)
 
CModeVehicle Vehicle_Create (Ident ModelId, Vec3 Offset, Integer Armor, CModeVehicleManager::EArmorUse ArmorUse, CModeVehicle Owner)
 
Void Vehicle_Destroy (CModeVehicle Vehicle)
 
Void Vehicle_Assign_AutoPilot (CModeVehicle Vehicle, Text ModelName)
 
Void Vehicle_Assign_AutoPilot (CModeVehicle Vehicle, Text ModelName, Boolean LoopPath)
 
Void Vehicle_SetTrailVisible (CModeVehicle Vehicle, Boolean IsVisible)
 
Void Vehicle_SetShieldVisible (CModeVehicle Vehicle, Boolean IsVisible)
 
Integer VehicleModel_GetSlotsCount (Ident ModelId, CModeVehicleManager::ESlotType SlotType)
 

Public Attributes

Array< CModeVehicle * > Vehicles
 
- Public Attributes inherited from CNod
Ident const Id
 

Detailed Description

Documentation for class CModeVehicleManager.


The documentation for this class was generated from the following file: