Trackmania ManiaScript Reference 2024.9.17.1117
A ManiaScript Reference of the new Trackmania.
|
Documentation for class CModeVehicleManager. More...
#include <doc.h>
Public Types | |
enum | EArmorUse { Self , Group , Owner , Children , Mine } |
enum | ESlotType { Driver , Passenger } |
Public Member Functions | |
Void | MapVehicles_Reset () |
Void | DestroyAllVehicles () |
CModeVehicle | Vehicle_Create (Ident ModelId, Integer Clan, Integer Armor, CModeVehicleManager::EArmorUse ArmorUse, CMapSpawn Spawn) |
CModeVehicle | Vehicle_Create (Ident ModelId, Vec3 Offset, Integer Armor, CModeVehicleManager::EArmorUse ArmorUse, CModeVehicle Owner) |
Void | Vehicle_Destroy (CModeVehicle Vehicle) |
Void | Vehicle_Assign_AutoPilot (CModeVehicle Vehicle, Text ModelName) |
Void | Vehicle_Assign_AutoPilot (CModeVehicle Vehicle, Text ModelName, Boolean LoopPath) |
Void | Vehicle_SetTrailVisible (CModeVehicle Vehicle, Boolean IsVisible) |
Void | Vehicle_SetShieldVisible (CModeVehicle Vehicle, Boolean IsVisible) |
Integer | VehicleModel_GetSlotsCount (Ident ModelId, CModeVehicleManager::ESlotType SlotType) |
Public Attributes | |
Array< CModeVehicle * > | Vehicles |
Public Attributes inherited from CNod | |
Ident const | Id |
Documentation for class CModeVehicleManager.