ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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Public Attributes | |
ESmDriverBehaviour | Behaviour |
Real | AggroRadius |
Real | ShootRadius |
Real | TargetMinDistance |
Real | DisengageDistance |
Real | PathSpeedCoef |
Real | Accuracy |
Integer | ReactionTime |
Integer | ShootPeriodMin |
Integer | ShootPeriodMax |
Boolean | RocketAnticipation |
Real | Fov |
ESmAttackFilter | AttackFilter |
const CSmPlayer | Target |
const Boolean | IsStuck |
Boolean | IsFlying |
const CSmPlayer | Owner |
Integer | PathOffset |
Real | Agressivity |
Boolean | UseOldShootingSystem |
ESmDriverPatrolMode | Patrol_Mode |
Vec3 | Escape_AnchorPoint |
Real | Escape_DistanceSafe |
Real | Escape_DistanceMinEscape |
Real | Escape_DistanceMaxEscape |
Vec3 | Saunter_AnchorPoint |
Integer | Saunter_BaseChillingTime |
Integer | Saunter_ChillingTimeDelta |
Real | Saunter_Radius |
Boolean | Scripted_ForceAimInMoveDir |
CSmPlayer | ForcedTarget |
CSmPlayer[] | TargetsToAvoid |
Public Attributes inherited from CNod | |
const Ident | Id |