ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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#include <doc.h>
Public Types | |
enum | ESpawnStatus { NotSpawned , Spawning , Spawned } |
Public Attributes | |
const CSmScore | Score |
const ESpawnStatus | SpawnStatus |
const Integer | StartTime |
Integer | EndTime |
Real | AmmoGain |
Real | AmmoPower |
const Boolean | AutoSwitchWeapon |
const Integer | CurWeapon |
const Integer | CurAmmo |
const Integer | CurAmmoMax |
const Integer | CurAmmoUnit |
Integer | Armor |
Integer | ArmorMax |
Integer | ArmorGain |
Integer | ArmorReplenishGain |
Real | ArmorPower |
Integer | Stamina |
const Integer | StaminaMaxValue |
Real | StaminaMax |
Real | StaminaGain |
Real | StaminaPower |
Real | SpeedPower |
Real | JumpPower |
Boolean | AllowWallJump |
Boolean | AllowProgressiveJump |
Boolean | UseAlternateWeaponVisual |
Boolean | IsHighlighted |
Real | EnergyLevel |
Vec3 | ForceColor |
const Real | GetLinearHue |
Real | ForceLinearHue |
Ident | ForceModelId |
Boolean | HasShield |
const Boolean | IsInVehicle |
Real | ThrowSpeed |
const Integer | CurrentClan |
const Integer | IdleDuration |
const Vec3 | Position |
const Real | AimYaw |
const Real | AimPitch |
const Vec3 | AimDirection |
const Vec3 | Velocity |
const Real | Speed |
const Boolean | IsUnderground |
const Boolean | IsTouchingGround |
const Boolean | IsInAir |
const Boolean | IsInWater |
const Boolean | IsInOffZone |
const Boolean | IsOnTech |
const Boolean | IsOnTechGround |
const Boolean | IsOnTechLaser |
const Boolean | IsOnTechArrow |
const Boolean | IsOnTechNucleus |
const Boolean | IsOnTechArmor |
const Boolean | IsOnTechSafeZone |
const Boolean | IsOnTechTeleport |
const Boolean | IsOnTechNoWeapon |
const Boolean | IsPowerJumpActivable |
const Boolean | IsTeleportActivable |
const Boolean | IsAttractorActivable |
const Integer | NbActiveAttractors |
const Boolean | IsCapturing |
const CSmMapLandmark | CapturedLandmark |
const CSmObject[] | Objects |
const CModeVehicle | Vehicle |
const Boolean | IsFakePlayer |
const Boolean | IsBot |
const CSmPlayerDriver | Driver |
Public Attributes inherited from CPlayer | |
const CUser | User |
const Integer | RequestedClan |
const Boolean | RequestsSpectate |
Public Attributes inherited from CNod | |
const Ident | Id |
Supported declare modes : Local NetworkRead NetworkWrite A Shootmania player.
Real CSmPlayer::AmmoGain |
Values in range (0.000000-10.000000)
Real CSmPlayer::AmmoPower |
Values in range (0.100000-10.000000)
Real CSmPlayer::ArmorPower |
Values in range (0.100000-10.000000)
Real CSmPlayer::EnergyLevel |
Values in range (0.000000-1.000000)
const Real CSmPlayer::GetLinearHue |
Values in range (0.000000-1.000000)
Real CSmPlayer::JumpPower |
Values in range (0.100000-1.000000)
Real CSmPlayer::SpeedPower |
Values in range (0.100000-1.000000)
Real CSmPlayer::StaminaGain |
Values in range (0.000000-1.000000)
Real CSmPlayer::StaminaMax |
Values in range (0.100000-3.000000)
Real CSmPlayer::StaminaPower |
Values in range (0.100000-1.000000)
Real CSmPlayer::ThrowSpeed |
Values in range (0.000000-500.000000)