Trackmania Turbo ManiaScript Reference 2016.11.07.1615
A ManiaScript Reference of the Trackmania Turbo game.
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CMode Struct Reference

#include <doc.h>

Inheritance diagram for CMode:
[legend]

Public Types

enum  EMedal {
  None , Finished , Bronze , Silver ,
  Gold , Author
}
enum  ESystemPlatform {
  None , Steam , UPlay , PS4 ,
  XBoxOne
}
enum  ESystemSkuIdentifier { Unknown , EU , US , JP }

Public Member Functions

Void TweakTeamColorsToAvoidHueOverlap ()
Void RequestLoadMap ()
Void RequestUnloadMap ()
Void Hud_Load (Text ModuleUrl)
Void Ladder_OpenMatch_Request ()
Void Ladder_AddPlayer (CScore PlayerScore)
Void Ladder_OpenMatch_BeginRequest ()
Void Ladder_OpenMatch_AddPlayer (CScore PlayerScore)
Void Ladder_OpenMatch_EndRequest ()
Void Ladder_CloseMatchRequest ()
Void Ladder_CancelMatchRequest ()
Void Ladder_SetResultsVersion (Integer Version)
Void Ladder_SetMatchMakingMatchId (Integer MatchId)
Void Ladder_EnableChallengeMode (Boolean Enable)
Boolean Admin_KickUser (CUser User, Text Reason)
Void Admin_SetLobbyInfo (Boolean IsLobby, Integer LobbyPlayerCount, Integer LobbyMaxPlayerCount, Real LobbyPlayersLevel)
Void AutoTeamBalance ()
Void Solo_SetNewRecord (CScore PlayerScore, EMedal PlayerScore)
Integer Synchro_AddBarrier ()
Boolean Synchro_BarrierReached (Integer Barrier)
Boolean Users_AreAllies (CUser User1, CUser User2)
Void Users_RequestSwitchToSpectator (CUser User)
CUser Users_CreateFake (Text NickName, Integer RequestedTeam)
Void Users_DestroyFake (CUser User)
Void Users_SetNbFakeUsers (Integer NbTeam1, Integer NbTeam2)
Void Users_DestroyAllFakes ()
Void ItemList_Begin ()
Boolean ItemList_Begin ()
Ident ItemList_Add (Text ModelName)
Ident ItemList_AddWithSkin (Text ModelName, Text SkinName)
Void ItemList_End ()
Void DemoToken_StartUsingToken ()
Void DemoToken_StopUsingToken ()
Void DemoToken_GetAndUseToken (CUser User)
Void ActionList_Begin ()
Boolean ActionList_Begin ()
Ident ActionList_Add (Text ActionName)
Void ActionList_End ()
Void Replay_Start ()
Void Replay_Stop ()
CManiaplanetPluginInterface GetPluginInterface (Text Name)
Text Dbg_DumpDeclareForVariables (CNod Nod, Boolean StatsOnly)

Public Attributes

Text ModeStatusMessage
const CTitle LoadedTitle
const Text ServerLogin
const Text ServerName
const Text ServerModeName
const Text MapName
const CMap Map
const Text MapPlayerModelName
const CUser[] Users
const CTeam[] Teams
Text NeutralEmblemUrl
const Text ForcedClubLinkUrl1
const Text ForcedClubLinkUrl2
Text ClientManiaAppUrl
const Integer Now
const Integer Period
Boolean MatchEndRequested
const Boolean ServerShutdownRequested
const Boolean MapLoaded
const CMapInfo[] MapList
Integer NextMapIndex
const CUIConfigMgr UIManager
const CGamePlaygroundModuleServerHud Hud
const Boolean Ladder_RequestInProgress
const Boolean Solo_NewRecordSequenceInProgress
const CXmlRpc XmlRpc
const CXmlManager Xml
const CHttpManager Http
const CInputManager Input
const CDataMgr DataMgr
const CScoreMgr ScoreMgr
const ESystemPlatform SystemPlatform
const ESystemSkuIdentifier SystemSkuIdentifier
Boolean UseMinimap
Boolean Replay_AutoStart
const CGameAchievementScriptManager AchievementsManager
const CManiaplanetPluginInterface[] PluginInterfaces
const CGamePluginInterfacesScript Plugins
Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Local Persistent Rules API for gamemodes.

Member Data Documentation

◆ DataMgr

const CDataMgr CMode::DataMgr

Only available for local solo modes.

◆ Input

const CInputManager CMode::Input

Only available for local solo modes.

◆ SystemPlatform

const ESystemPlatform CMode::SystemPlatform

Only available for local solo modes.

◆ SystemSkuIdentifier

const ESystemSkuIdentifier CMode::SystemSkuIdentifier

Only available for local solo modes.


The documentation for this struct was generated from the following file: