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Trackmania Turbo ManiaScript Reference 2016.11.07.1615
A ManiaScript Reference of the Trackmania Turbo game.
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#include <doc.h>
Public Member Functions | |
| Void | QuitServer (Boolean Silent) |
| Void | QuitServerAndSetResult (Boolean Silent, Text Type, Text[] Data) |
| Void | JoinTeam1 () |
| Void | JoinTeam2 () |
| Void | RequestSpectatorClient (Boolean Spectator) |
| Void | SetSpectateTarget (Text Player) |
| Void | ShowProfile (Text Player) |
Public Attributes | |
| const CMap | Map |
| const Integer | GameTime |
| const CUser | LocalUser |
| const CUIConfig | UI |
| const CServerInfo | ServerInfo |
| const Boolean | IsSpectator |
| const Boolean | IsSpectatorClient |
| const Boolean | UseClans |
| const Boolean | UseForcedClans |
| const Boolean | IsLoadingScreen |
| const CTeam[] | Teams |
| Boolean | DisablePlayingStateTracking |
Public Attributes inherited from CNod | |
| const Ident | Id |
Supported declare modes : Local Persistent API for plugins to get playground info.
Request change of IsSpectatorClient (not immediate, and it may be refused).
| const Boolean CPlaygroundClient::IsSpectator |
Is in spectator mode - may be only for a short time between rounds.
| const Boolean CPlaygroundClient::IsSpectatorClient |
Client actually desires to spectate instead of playing.
| const CMap CPlaygroundClient::Map |
Null when no map loaded.