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Trackmania ManiaScript Reference 2026.2.2.1751
A ManiaScript Reference of the new Trackmania.
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Documentation for class CModeTurretManager. More...
#include <doc.h>
Public Attributes | |
| Array< CModeTurret * > | Turrets |
| Public Attributes inherited from CNod | |
| Ident const | Id |
Documentation for class CModeTurretManager.
| Void CModeTurretManager::MapTurrets_Reset | ( | ) |
| Void CModeTurretManager::Turret_Activate | ( | CModeTurret | Turret | ) |
| Void CModeTurretManager::Turret_Auto_SetAimAnticipation | ( | CModeTurret | Turret, |
| Real | AimAnticipationMs ) |
| Void CModeTurretManager::Turret_Auto_SetFirePeriod | ( | CModeTurret | Turret, |
| Integer | FirePeriodMs ) |
| Void CModeTurretManager::Turret_Auto_SetTargetDetectionFov | ( | CModeTurret | Turret, |
| Real | DectectionFOVDeg ) |
| Void CModeTurretManager::Turret_Auto_SetTargetDetectionRadius | ( | CModeTurret | Turret, |
| Real | DetectionRadius ) |
| CModeTurret CModeTurretManager::Turret_Create | ( | Ident | ModelId, |
| Vec3 | Position, | ||
| Vec3 | Direction, | ||
| Integer | Clan, | ||
| CPlayer | OwnerPlayer ) |
| CModeTurret CModeTurretManager::Turret_CreateWithOwner | ( | Ident | ModelId, |
| Vec3 | Position, | ||
| Vec3 | Direction, | ||
| Vec3 | Up, | ||
| Integer | Clan, | ||
| Ident | OwnerId ) |
| CModeTurret CModeTurretManager::Turret_CreateWithOwner | ( | Ident | ModelId, |
| Vec3 | Position, | ||
| Vec3 | Direction, | ||
| Vec3 | Up, | ||
| Integer | Clan, | ||
| Ident | OwnerId, | ||
| Boolean | AutoAimOn, | ||
| Boolean | AutoTriggerOn ) |
| Void CModeTurretManager::Turret_Deactivate | ( | CModeTurret | Turret | ) |
| Void CModeTurretManager::Turret_Destroy | ( | CModeTurret | Turret | ) |
| Void CModeTurretManager::Turret_DestroyAll | ( | ) |
| Vec3 CModeTurretManager::Turret_GetPosition | ( | CModeTurret | Turret | ) |
| Void CModeTurretManager::Turret_Manual_Fire | ( | CModeTurret | Turret | ) |
| Void CModeTurretManager::Turret_Manual_SetTargetPos | ( | CModeTurret | Turret, |
| Vec3 | TargetPos ) |
| Void CModeTurretManager::Turret_SetIsAutomatic | ( | CModeTurret | Turret, |
| Boolean | IsAuto ) |
| Array<CModeTurret*> CModeTurretManager::Turrets |