Here is a list of all enum values with links to the classes they belong to:
- r -
- R1 : CInputEvent, CInputManager, CInputPad
- R2 : CInputEvent, CInputManager, CInputPad
- RankChange : CMlScriptIngame, CUIConfig
- Ranked : CUserV2Manager
- ReactorBoost2_Legacy : CManiaAppPlaygroundEvent
- ReactorBoost2_Oriented : CManiaAppPlaygroundEvent
- ReactorBoost_Legacy : CManiaAppPlaygroundEvent
- ReactorBoost_Oriented : CManiaAppPlaygroundEvent
- Record : CMlScriptIngame, CUIConfig
- RecordsUpdated : CManiaAppPlaygroundEvent
- RecordUpdated : CManiaAppPlaygroundEvent
- Red : CMapEditorPlugin, CTrackingMgr
- Redo : CMapEditorPluginEvent
- RemoveAll : CMapEditorPluginEvent
- Replay : CPlaygroundClient
- Replays : CModuleMenuFileBrowser
- RequestComplete : CHttpEvent
- Reset : CManiaAppPlaygroundEvent, CSmMode
- RespawnPos : CEditorMesh
- Respawns : CSmMode
- Resume : CMlScriptIngame
- Right : CInputEvent, CInputManager, CInputPad, CManiaAppEvent, CMapEditorPlugin, CMlControl, CMlScriptEvent
- RightAlt : CUserV2Profile
- RightBackward : CMapEditorPlugin
- RightCtrl : CUserV2Profile
- RightFast : CUILayer
- RightForward : CMapEditorPlugin
- RightSlow : CUILayer
- RightStick : CInputEvent, CInputManager, CInputPad
- RightStick_Down : CInputEvent, CInputManager, CInputPad
- RightStick_Left : CInputEvent, CInputManager, CInputPad
- RightStick_Right : CInputEvent, CInputManager, CInputPad
- RightStick_Up : CInputEvent, CInputManager, CInputPad
- Rocket : CSmMode
- Rodeo : CStuntFigure
- Roll : CStuntFigure
- RollingBackgroundIntro : CUIConfig
- RollingMadness : CStuntFigure
- Rotation : CEditorMesh
- RoundPoints : CSmMode
- Royal : CUserV2Manager