ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CManiaApp Struct Reference

#include <doc.h>

Inheritance diagram for CManiaApp:
[legend]

Public Types

enum  ELinkType { ExternalBrowser , ManialinkBrowser }
 

Public Member Functions

CUILayer UILayerCreate ()
 
Void UILayerDestroy (CUILayer Layer)
 
Void UILayerDestroyAll ()
 
Void LayerCustomEvent (CUILayer Layer, Text Type, Text[] Data)
 
Void OpenLink (Text Url, ELinkType LinkType)
 
Boolean OpenFileInExplorer (Text FileName)
 
Void Dialog_Message (Text Message)
 
Text Dbg_DumpDeclareForVariables (CNod Nod, Boolean StatsOnly)
 

Public Attributes

const Text ManiaAppUrl
 
const Text ManiaAppBaseUrl
 
const Integer Now
 
const Boolean IsVisible
 
Integer LayersDefaultManialinkVersion
 
const CUser LocalUser
 
const CTitle LoadedTitle
 
Boolean EnableMenuNavigationInputs
 
const CUILayer[] UILayers
 
const CParsingManager Xml
 
const CHttpManager Http
 
const CVideoManager Video
 
const CAudioManager Audio
 
const CInputManager Input
 
const CDataFileMgr DataFileMgr
 
const CScoreMgr ScoreMgr
 
const CUserV2Manager UserMgr
 
const CSystemPlatform System
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local Persistent API for Maniaplanet client scripts.

Member Function Documentation

◆ OpenFileInExplorer()

Boolean CManiaApp::OpenFileInExplorer ( Text FileName)

Explore to given file or folder. Returns False if it does not exist on the filesystem. (may be because it is in a pack)


The documentation for this struct was generated from the following file: