ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CManiaApp Struct Reference

#include <doc.h>

Inheritance diagram for CManiaApp:
[legend]

Public Types

enum  ELinkType { ExternalBrowser , ManialinkBrowser }

Public Member Functions

CUILayer UILayerCreate ()
Void UILayerDestroy (CUILayer Layer)
Void UILayerDestroyAll ()
Void LayerCustomEvent (CUILayer Layer, Text Type, Text[] Data)
Void OpenLink (Text Url, ELinkType LinkType)
Boolean OpenFileInExplorer (Text FileName)
Void Dialog_Message (Text Message)
Text Dbg_DumpDeclareForVariables (CNod Nod, Boolean StatsOnly)

Public Attributes

const Text ManiaAppUrl
const Text ManiaAppBaseUrl
const Integer Now
const Boolean IsVisible
Integer LayersDefaultManialinkVersion
const CUser LocalUser
const CTitle LoadedTitle
Boolean EnableMenuNavigationInputs
const CUILayer[] UILayers
const CParsingManager Xml
const CHttpManager Http
const CVideoManager Video
const CAudioManager Audio
const CInputManager Input
const CDataFileMgr DataFileMgr
const CScoreMgr ScoreMgr
const CUserV2Manager UserMgr
const CSystemPlatform System
Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Local Persistent API for Maniaplanet client scripts.

Member Function Documentation

◆ OpenFileInExplorer()

Boolean CManiaApp::OpenFileInExplorer ( Text FileName)

Explore to given file or folder. Returns False if it does not exist on the filesystem. (may be because it is in a pack)


The documentation for this struct was generated from the following file: