ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CUser Struct Reference

#include <doc.h>

Inheritance diagram for CUser:
[legend]

Public Types

enum  EEchelon {
  None , Bronze1 , Bronze2 , Bronze3 ,
  Silver1 , Silver2 , Silver3 , Gold1 ,
  Gold2 , Gold3
}
enum  ETagType { Bronze , Silver , Gold , Nadeo }
enum  EStereoDisplayMode { None , Stereo , HMD }
enum  EMuteSetting { Auto , Muted , NotMuted }

Public Attributes

const Text Login
const Text Name
const Text AvatarUrl
const Text ZonePath
const Text ZoneFlagUrl
const Text CountryFlagUrl
const Text Language
const Text Description
const Vec3 Color
const Text ClubLink
const Text BroadcastTVLogin
const Text SteamUserId
const Integer FameStars
const EEchelon Echelon
const Integer NextEchelonPercent
const Boolean IsBeginner
const Integer LadderRank
const Integer LadderTotal
const Real LadderPoints
const Text LadderZoneName
const Text LadderZoneFlagUrl
const Real ReferenceScore
const Boolean IsFakeUser
const Integer[] Tags_Favored_Indices
const Text[] Tags_Id
const ETagType[] Tags_Type
const Text[] Tags_Comments
const Text[] Tags_Deliverer
const EStereoDisplayMode StereoDisplayMode
Boolean HackCamHmdDisabled
const Text AvatarDisplayName
const Text HornDisplayName
const Boolean VoiceChat_Supported
EMuteSetting VoiceChat_MuteSetting
const Boolean VoiceChat_IsSpeaking
const Boolean VoiceChat_IsMuted
const Boolean IsConnectedToMasterServer
const Text[] AlliesConnected
Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Local Persistent Cloud User profile.


The documentation for this struct was generated from the following file: