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ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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#include <doc.h>
Public Attributes | |
| const EType | Type |
| const CSmPlayer | Player |
| Integer | Damage |
| const Integer | VictimShield |
| const CEntity | VictimEntity |
| Integer | ShooterPoints |
| const CEntity | ShooterEntity |
| const Integer | ShooterClan |
| const Real | Height |
| const Real | MissDist |
| const Integer | WeaponNum |
| const Boolean | ShooterUsedAction |
| const Integer | ShooterWeaponNum |
| const EActionSlot | ShooterActionSlot |
| const Text | ShooterActionId |
| const Boolean | VictimUsedAction |
| const Integer | VictimWeaponNum |
| const EActionSlot | VictimActionSlot |
| const Text | VictimActionId |
| const EActionSlot | Action_Slot |
| const EActionInput | ActionInput |
| const Text | ActionId |
| const Text | Param1 |
| const Text[] | Param2 |
| const CSmObject | Object |
| const Integer | WaypointTime |
| const CSmBlockPole | BlockPole |
| const CSmMapLandmark | Landmark |
| const CUser | User |
| const Boolean | PlayerWasSpawned |
| const Boolean | PlayerWasInLadderMatch |
| const Vec3 | PlayerLastPosition |
| const Vec3 | PlayerLastAimDirection |
| const Boolean | GiveUp |
| const Text | CommandName |
| const Boolean | CommandValueBoolean |
| const Integer | CommandValueInteger |
| const Real | CommandValueReal |
| const Text | CommandValueText |
| const Integer | ActionChange |
Public Attributes inherited from CBaseEvent | |
| const Boolean | HasBeenPassed |
| const Boolean | HasBeenDiscarded |
Public Attributes inherited from CBaseConstEvent | |
| Boolean | HasBeenProcessed |
Public Attributes inherited from CNod | |
| const Ident | Id |
Supported declare modes : Local Event recieved by ShootMania gamemodes.