ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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#include <doc.h>
Public Attributes | |
const EType | Type |
const CSmPlayer | Player |
Integer | Damage |
const Integer | VictimShield |
const CEntity | VictimEntity |
Integer | ShooterPoints |
const CEntity | ShooterEntity |
const Integer | ShooterClan |
const Real | Height |
const Real | MissDist |
const Integer | WeaponNum |
const Boolean | ShooterUsedAction |
const Integer | ShooterWeaponNum |
const EActionSlot | ShooterActionSlot |
const Text | ShooterActionId |
const Boolean | VictimUsedAction |
const Integer | VictimWeaponNum |
const EActionSlot | VictimActionSlot |
const Text | VictimActionId |
const EActionSlot | Action_Slot |
const EActionInput | ActionInput |
const Text | ActionId |
const Text | Param1 |
const Text[] | Param2 |
const CSmObject | Object |
const Integer | WaypointTime |
const CSmBlockPole | BlockPole |
const CSmMapLandmark | Landmark |
const CUser | User |
const Boolean | PlayerWasSpawned |
const Boolean | PlayerWasInLadderMatch |
const Vec3 | PlayerLastPosition |
const Vec3 | PlayerLastAimDirection |
const Boolean | GiveUp |
const Text | CommandName |
const Boolean | CommandValueBoolean |
const Integer | CommandValueInteger |
const Real | CommandValueReal |
const Text | CommandValueText |
const Integer | ActionChange |
Public Attributes inherited from CBaseEvent | |
const Boolean | HasBeenPassed |
const Boolean | HasBeenDiscarded |
Public Attributes inherited from CBaseConstEvent | |
Boolean | HasBeenProcessed |
Public Attributes inherited from CNod | |
const Ident | Id |
Supported declare modes : Local Event recieved by ShootMania gamemodes.