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ManiaPlanet 3 ManiaScript Reference 2015.06.18.1510
A ManiaScript Reference of the ManiaPlanet 3 game (frozen installation). This is OUTDATED, and exists only for entertainment purposes.
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#include <doc.h>
Public Attributes | |
| const EType | Type |
| const CSmPlayer | Player |
| Integer | Damage |
| const CSmObject | VictimObject |
| Integer | ShooterPoints |
| const CSmPlayer | Shooter |
| const CSmPlayer | Victim |
| const Real | Height |
| const Real | MissDist |
| const Integer | WeaponNum |
| const Boolean | ShooterUsedAction |
| const Integer | ShooterWeaponNum |
| const EActionSlot | ShooterActionSlot |
| const Text | ShooterActionId |
| const Boolean | VictimUsedAction |
| const Integer | VictimWeaponNum |
| const EActionSlot | VictimActionSlot |
| const Text | VictimActionId |
| const EActionSlot | Action_Slot |
| const EActionInput | ActionInput |
| const Text | ActionId |
| const Text | Param1 |
| const Text[] | Param2 |
| const CSmObject | Object |
| const CSmMapSector | Sector |
| const CSmBlockPole | BlockPole |
| const CSmMapLandmark | Landmark |
| const Ident | PlayerId |
| const CUser | User |
| const Boolean | PlayerWasSpawned |
| const Boolean | PlayerWasInLadderMatch |
| const Vec3 | PlayerLastPosition |
| const Vec3 | PlayerLastAimDirection |
| const Boolean | GiveUp |
| const Text | CommandName |
| const Boolean | CommandValueBoolean |
| const Integer | CommandValueInteger |
| const Real | CommandValueReal |
| const Text | CommandValueText |
| const Integer | ActionChange |
Public Attributes inherited from CNod | |
| const Ident | Id |
Event recieved by ShootMania gamemodes.