![]() |
Trackmania ManiaScript Reference 2026.2.2.1751
A ManiaScript Reference of the new Trackmania.
|
An action. More...
#include <doc.h>
An action.
Supported declare modes :
| Boolean CSmAction::Cooldown_IsReady | ( | ) |
| Void CSmAction::Cooldown_Start | ( | ) |
| Void CSmAction::Focus_Release | ( | ) |
| Boolean CSmAction::Focus_Request | ( | ) |
| Ident CSmAction::Projectile_CreateAtLocation | ( | Ident | ProjectileModelId, |
| CSmPlayer | PlayerToIgnore, | ||
| Vec3 | InitialPosition, | ||
| Vec3 | InitialDirection, | ||
| Vec3 | InitialVelocity ) |
| Void CSmAction::SendRulesEvent | ( | Text | Param1, |
| Array< Text > | Param2, | ||
| CEntity | Shooter, | ||
| CEntity | Victim ) |
| Void CSmAction::Vehicle_TriggerTurbo | ( | ) |
| Void CSmAction::Vehicle_TriggerTurboBrake | ( | ) |
| Real CSmAction::AmmoGain |
| Integer CSmAction::Cooldown |
| Integer CSmAction::Energy |
| Integer CSmAction::EnergyCost |
| Integer CSmAction::EnergyMax |
| Boolean CSmAction::EnergyReload |
| Boolean const CSmAction::Focus_Active |
| Integer CSmAction::Focused_Scroll |
| Integer CSmAction::Focused_Scroll_Max |
| Boolean CSmAction::HasNoPlayerCollision |
| Boolean const CSmAction::IsActive |
| Boolean CSmAction::IsAttractor |
| Boolean const CSmAction::IsBound |
| Boolean CSmAction::IsFlying |
| Boolean CSmAction::IsFreeLooking |
| Boolean CSmAction::IsFrozen |
| Boolean CSmAction::IsGliding |
| Boolean const CSmAction::IsInitialFrame |
Is true only once during action init. Allow to init state variables
| Boolean CSmAction::IsJumping |
| Boolean CSmAction::IsRunning |
| Boolean CSmAction::IsSliding |
| Boolean CSmAction::IsSneaking |
| Integer const CSmAction::Now |
| CSmPlayer* const CSmAction::Owner |
| CModeVehicle* const CSmAction::OwnerVehicle |
| Array<CSmActionEvent* const > CSmAction::PendingEvents |
| Boolean CSmAction::State_Boolean1 |
| Ident CSmAction::State_EntityId1 |
| Integer CSmAction::State_Integer1 |
| Integer CSmAction::State_Integer2 |
| Boolean const CSmAction::Trigger0 |
| Boolean const CSmAction::Trigger1 |
| Boolean const CSmAction::Trigger10 |
| Boolean const CSmAction::Trigger11 |
| Boolean const CSmAction::Trigger12 |
| Boolean const CSmAction::Trigger13 |
| Boolean const CSmAction::Trigger2 |
| Boolean const CSmAction::Trigger3 |
| Boolean const CSmAction::Trigger4 |
| Boolean const CSmAction::Trigger5 |
| Boolean const CSmAction::Trigger6 |
| Boolean const CSmAction::Trigger7 |
| Boolean const CSmAction::Trigger8 |
| Boolean const CSmAction::Trigger9 |
| Integer const CSmAction::Variant1 |
| Integer const CSmAction::Variant2 |
| Integer const CSmAction::Variant3 |