ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CManiaAppPlaygroundCommon Struct Reference

#include <doc.h>

Inheritance diagram for CManiaAppPlaygroundCommon:
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Public Member Functions

Void SplitScreenAssignLayer (CUILayer UILayer, Integer ScreenNum)
Public Member Functions inherited from CManiaApp
CUILayer UILayerCreate ()
Void UILayerDestroy (CUILayer Layer)
Void UILayerDestroyAll ()
Void LayerCustomEvent (CUILayer Layer, Text Type, Text[] Data)
Void OpenLink (Text Url, ELinkType LinkType)
Boolean OpenFileInExplorer (Text FileName)
Void Dialog_Message (Text Message)
Text Dbg_DumpDeclareForVariables (CNod Nod, Boolean StatsOnly)

Public Attributes

const CManiaAppPlaygroundEvent[] PendingEvents
const CPlaygroundClient Playground
const CMap Map
CUIConfig UI
CUIConfig ClientUI
const Integer SplitScreenCount
Public Attributes inherited from CManiaApp
const Text ManiaAppUrl
const Text ManiaAppBaseUrl
const Integer Now
const Boolean IsVisible
Integer LayersDefaultManialinkVersion
const CUser LocalUser
const CTitle LoadedTitle
Boolean EnableMenuNavigationInputs
const CUILayer[] UILayers
const CParsingManager Xml
const CHttpManager Http
const CVideoManager Video
const CAudioManager Audio
const CInputManager Input
const CDataFileMgr DataFileMgr
const CScoreMgr ScoreMgr
const CUserV2Manager UserMgr
const CSystemPlatform System
Public Attributes inherited from CNod
const Ident Id

Additional Inherited Members

Public Types inherited from CManiaApp
enum  ELinkType { ExternalBrowser , ManialinkBrowser }

Detailed Description

Supported declare modes : Local Persistent API for game interface client scripts

Member Function Documentation

◆ SplitScreenAssignLayer()

Void CManiaAppPlaygroundCommon::SplitScreenAssignLayer ( CUILayer UILayer,
Integer ScreenNum )

Set a layer to be displayed on a subscreen. ScreenNum: 0=global, 1,2.... = screen index. Limitation: a local layer can only be one screen at a time.

Member Data Documentation

◆ ClientUI

CUIConfig CManiaAppPlaygroundCommon::ClientUI

Locally accessible by the client script to locally override settings from the server.

◆ UI

CUIConfig CManiaAppPlaygroundCommon::UI

(read-only) UI actually displayed, as defined by the server.


The documentation for this struct was generated from the following file: