ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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#include <doc.h>
Public Types | |
enum | EMedal { None , Finished , Bronze , Silver , Gold , Author } |
Public Member Functions | |
Void | TweakTeamColorsToAvoidHueOverlap () |
Void | RequestLoadMap () |
Void | RequestUnloadMap () |
Void | Hud_Load (Text ModuleName) |
Void | PassOn (CUIConfigEvent EventToPassOn) |
Void | Discard (CUIConfigEvent EventToDiscard) |
Void | Ladder_OpenMatch_Request () |
Void | Ladder_AddPlayer (CScore PlayerScore) |
Void | Ladder_OpenMatch_BeginRequest () |
Void | Ladder_OpenMatch_AddPlayer (CScore PlayerScore) |
Void | Ladder_OpenMatch_EndRequest () |
Void | Ladder_CloseMatchRequest () |
Void | Ladder_CancelMatchRequest () |
Void | Ladder_SetResultsVersion (Integer Version) |
Void | Ladder_SetMatchMakingMatchId (Integer MatchId) |
Void | Ladder_EnableChallengeMode (Boolean Enable) |
Void | AutoTeamBalance () |
Void | Solo_SetNewRecord (CScore PlayerScore, EMedal PlayerScore) |
Integer | Synchro_AddBarrier () |
Boolean | Synchro_BarrierReached (Integer Barrier) |
Boolean | Users_AreAllies (CUser User1, CUser User2) |
Void | Users_RequestSwitchToSpectator (CUser User) |
CUser | Users_CreateFake (Text NickName, Integer RequestedTeam) |
Void | Users_DestroyFake (CUser User) |
Void | Users_SetNbFakeUsers (Integer NbTeam1, Integer NbTeam2) |
Void | Users_DestroyAllFakes () |
Void | ItemList_Begin () |
Boolean | ItemList_Begin () |
Ident | ItemList_Add (Text ModelName) |
Ident | ItemList_AddWithSkin (Text ModelName, Text SkinNameOrUrl) |
Void | ItemList_End () |
Void | DemoToken_StartUsingToken () |
Void | DemoToken_StopUsingToken () |
Void | DemoToken_GetAndUseToken (CUser User) |
Void | ActionList_Begin () |
Boolean | ActionList_Begin () |
Ident | ActionList_Add (Text ActionName) |
Void | ActionList_End () |
Void | Replay_Start () |
Void | Replay_Stop () |
Text | Dbg_DumpDeclareForVariables (CNod Nod, Boolean StatsOnly) |
Public Attributes | |
Text | ModeStatusMessage |
const CTitle | LoadedTitle |
const Text | ServerLogin |
const Text | ServerName |
const Text | ServerModeName |
const Text | MapName |
const CMap | Map |
const Text | MapPlayerModelName |
const CUser[] | Users |
const CTeam[] | Teams |
Text | NeutralEmblemUrl |
const Text | ForcedClubLinkUrl1 |
const Text | ForcedClubLinkUrl2 |
Text | ClientManiaAppUrl |
const Integer | Now |
const Integer | Period |
Boolean | MatchEndRequested |
const Boolean | ServerShutdownRequested |
const Boolean | MapLoaded |
const CMapInfo[] | MapList |
Integer | NextMapIndex |
const CUIConfigMgr | UIManager |
const CModulePlaygroundHud | Hud |
const Boolean | Ladder_RequestInProgress |
const CServerAdmin | ServerAdmin |
const Boolean | Solo_NewRecordSequenceInProgress |
const CXmlRpc | XmlRpc |
const CParsingManager | Xml |
const CHttpManager | Http |
const CInputManager | Input |
const CDataFileMgr | DataFileMgr |
const CScoreMgr | ScoreMgr |
const CSystemPlatform | System |
Boolean | UseMinimap |
Boolean | Replay_AutoStart |
const CAchievementsManager | AchievementsManager |
const CModeTurretManager | TurretsManager |
const CModeVehicleManager | VehiclesManager |
const CActionManager | ActionsManager |
Public Attributes inherited from CNod | |
const Ident | Id |
Supported declare modes : Local Persistent Rules API for gamemodes.
SkinNameOrUrl: can be 'Skins/Model/....', 'http://....', 'Default' (or '') for item default skin, 'Profile' for the user choice for the model. ModelName: 'DefaultPlayerModel' for the default map model, or the item filename.
const CDataFileMgr CMode::DataFileMgr |
Only available for local solo modes.
const CInputManager CMode::Input |
Only available for local solo modes.