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ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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#include <doc.h>
Public Types | |
| enum | EType { OnHitPlayer , OnProjectileEnd , OnProjectileDestroyed , OnActiveChange , OnHitObject , OnHitShield , OnHitVehicle , OnShieldEnd , OnHitTurret } |
Public Attributes | |
| const EType | Type |
| const Ident | ProjectileModelId |
| const Integer | Damage |
| const Integer | ContextId |
| const Vec3 | Position |
| const Vec3 | Direction |
| const Vec3 | Normal |
| const CEntity | Victim |
| const Integer | Shield |
Public Attributes inherited from CBaseConstEvent | |
| Boolean | HasBeenProcessed |
Public Attributes inherited from CNod | |
| const Ident | Id |
Supported declare modes : Local An action event