ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CSmActionEvent Struct Reference

#include <doc.h>

Inheritance diagram for CSmActionEvent:
[legend]

Public Types

enum  EType {
  OnHitPlayer , OnProjectileEnd , OnProjectileDestroyed , OnActiveChange ,
  OnHitObject , OnHitShield , OnHitVehicle , OnShieldEnd ,
  OnHitTurret
}

Public Attributes

const EType Type
const Ident ProjectileModelId
const Integer Damage
const Integer ContextId
const Vec3 Position
const Vec3 Direction
const Vec3 Normal
const CEntity Victim
const Integer Shield
Public Attributes inherited from CBaseConstEvent
Boolean HasBeenProcessed
Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Local An action event


The documentation for this struct was generated from the following file: