ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CSmActionEvent Struct Reference

#include <doc.h>

Inheritance diagram for CSmActionEvent:
[legend]

Public Types

enum  EType {
  OnHitPlayer , OnProjectileEnd , OnProjectileDestroyed , OnActiveChange ,
  OnHitObject , OnHitShield , OnHitVehicle , OnShieldEnd ,
  OnHitTurret
}
 

Public Attributes

const EType Type
 
const Ident ProjectileModelId
 
const Integer Damage
 
const Integer ContextId
 
const Vec3 Position
 
const Vec3 Direction
 
const Vec3 Normal
 
const CEntity Victim
 
const Integer Shield
 
- Public Attributes inherited from CBaseConstEvent
Boolean HasBeenProcessed
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local An action event


The documentation for this struct was generated from the following file: