ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CTmPlayer Struct Reference

#include <doc.h>

Inheritance diagram for CTmPlayer:
[legend]

Public Attributes

const Integer CurrentClan
const CTmScore Score
Integer RaceStartTime
Boolean IsSpawned
CTmResult CurRace
CTmResult CurLap
Integer CurrentNbLaps
const Integer CurTriggerIndex
const Vec3 Position
const Real AimYaw
const Real AimPitch
const Vec3 AimDirection
const Vec3 Velocity
const Real Speed
Ident ForceModelId
const Integer IdleDuration
Real AccelCoef
Real ControlCoef
Real GravityCoef
Public Attributes inherited from CPlayer
const CUser User
const Integer RequestedClan
const Boolean RequestsSpectate
Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Local NetworkRead NetworkWrite Player for CTmMode.

Member Data Documentation

◆ AimDirection

const Vec3 CTmPlayer::AimDirection

Approximated value, very dependent on network quality.

◆ AimPitch

const Real CTmPlayer::AimPitch

Approximated value, very dependent on network quality.

◆ AimYaw

const Real CTmPlayer::AimYaw

Approximated value, very dependent on network quality.

◆ Position

const Vec3 CTmPlayer::Position

Approximated value, very dependent on network quality.

◆ Speed

const Real CTmPlayer::Speed

Approximated value, very dependent on network quality.

◆ Velocity

const Vec3 CTmPlayer::Velocity

Approximated value, very dependent on network quality.


The documentation for this struct was generated from the following file: