ManiaPlanet ManiaScript Reference 2019.11.19.1850
A ManiaScript Reference of the ManiaPlanet game.
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CTmPlayer Struct Reference

#include <doc.h>

Inheritance diagram for CTmPlayer:
[legend]

Public Attributes

const Integer CurrentClan
 
const CTmScore Score
 
Integer RaceStartTime
 
Boolean IsSpawned
 
CTmResult CurRace
 
CTmResult CurLap
 
Integer CurrentNbLaps
 
const Integer CurTriggerIndex
 
const Vec3 Position
 
const Real AimYaw
 
const Real AimPitch
 
const Vec3 AimDirection
 
const Vec3 Velocity
 
const Real Speed
 
Ident ForceModelId
 
const Integer IdleDuration
 
Real AccelCoef
 
Real ControlCoef
 
Real GravityCoef
 
- Public Attributes inherited from CPlayer
const CUser User
 
const Integer RequestedClan
 
const Boolean RequestsSpectate
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local NetworkRead NetworkWrite Player for CTmMode.

Member Data Documentation

◆ AimDirection

const Vec3 CTmPlayer::AimDirection

Approximated value, very dependent on network quality.

◆ AimPitch

const Real CTmPlayer::AimPitch

Approximated value, very dependent on network quality.

◆ AimYaw

const Real CTmPlayer::AimYaw

Approximated value, very dependent on network quality.

◆ Position

const Vec3 CTmPlayer::Position

Approximated value, very dependent on network quality.

◆ Speed

const Real CTmPlayer::Speed

Approximated value, very dependent on network quality.

◆ Velocity

const Vec3 CTmPlayer::Velocity

Approximated value, very dependent on network quality.


The documentation for this struct was generated from the following file: